Ruins of Wildwood
Riders on the Storm - Printable Version

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Riders on the Storm - Spirit of Wildwood - Apr 01, 2015

[Image: ridersonthestormbanner.png]
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Mortals of Relic Lore, behold. You've asked for it and now... the Apocalypse has truly come. War, Famine, Plague, and Death. In the form of the legendary Four Fiends they come to the lands on swift paws and hasty wings, causing chaos in their wake.


The sudden onslaught of a spring-born lightning storm has come to the lands. Fires in the north have ravaged much of what was once a promise of lush soil and tall, verdant forests. Smoke rises from the land where the trees have collapsed, the streams have changed to a sickly green color, and a putrid stink has permeated the air. Some birds have fallen from the heights, otters have washed up on the river banks, deer and moose have tumbled to the ground. Even the rivals and the vermin have made themselves scarce. The stars have seemed to start falling from the sky, their trails streaking across the heavens. The moon itself has become what some have called a "moon dog," it's halo - when capable of been seen through the smoke and fumes - a possible sign and guiding light for those to make themselves scarce in the night. The sun, however, seems warns of a new threat as it, too, has seemingly transformed. Now a "sun dog," it's halo brings with it one or two other suns each rise and fall.


What was once the world all creatures both loved and loathed is now gone. All that is left are the Ruins of Relic Lore.


This is it. This is the end. The Spirit of Wildwood has abandoned us.


Are you ready? Is it in you to prove you can survive? Will you - and your loved ones - survive? Is this the world your future cubs deserve?

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NEW Board-Wide Plot


Welcome RoWers, to our new BWP. It has been advised for all characters to be on high-alert as the day they have awoken to is definitely different than the ones before. Please find below a list of prompts to guide your wolf through this new development:

FEAR OF THE FOUR
Ears up, eyes open, nose twitching, paws ready to run... Be on your guard, mortal. The Four Fiends are in your pack, in the trees, in the shadows, creeping along your borders in the dead of night, watching your every move. No one knows who they are, where they are, what they want. Will you be one of the few they contact?

SUN DOGS' ASCENDING
From the very first hours of sunrise, it is apparent that something has changed. There are now two - no, three?! - suns in the sky. This is a startling development. What  does it mean?

THE MOON DOGS' DESCENT
When the three suns set, the moon begins to rise and, with it comes two other balls of light. Something is not right, everywhere is lit up and there is barely any places to hide. Everything and everyone is vulnerable in the dead of night.

TO THE ABANDONED GO THE SPOILS
The herds have not come back and all the water sources have turned a repulsive green. If it wasn't enough to find dead prey every so often, all along the riverbanks and the lakeshore, numerous fish have washed up dead. Even the frogs have gone belly-up in the shallows.

RED HANDS
In the north a spring-borne thunderstorm has ignited the ancient giants that make up Stonewatch Timbers. The air fills with smoke and everywhere the ground has been scorched. Get out before it's too late!

ETHEREAL
Everywhere a subtle blue-green mist has settled on the lands. One good whiff tells you that it isn't good... It makes your nose wrinkle, your fur stand up on end, and your skin crawl. Something or someone has already made their mark on Relic Lore and they obviously don't want you here.

PLAGUE:
Your mind has become foggy and your mouth has become dry. Your eyes deceive you with a bit of white and you cry... A ghoulish presence has made itself present, feasting on the lands with gluttony and greed, and rendering the lands with a sickly air. The first of the Four Fiends, Plague, has come, breathing sickness into the air and striking both bird and beast down with a single ghastly glare. It seems to be searching for something, will you make yourself scarce or aid it in its hunt?

WAR:
Your blood boils and you flash your teeth with a terrible snarl. Your fur stands on en, and you summon the red-tinged presence of the Fiend, War. It seems angered, willing to give you a sort of 'blessing' in the plans and schemes you have been nursing for so long. Admit surrender and feed its force or embody the power that now courses through your veins?

FAMINE:
Your stomach clenches and your gut churns. Your throat spasms and your mouth salivates; it feels as if your ribs are visible through your shedding winter coat. Corpses, bodies, cadavers everywhere... but not a bite to eat. If the Spirit of Wildwood is truly gone, what would you sacrifice to the black Fiend, Famine, to survive?

DEATH
Your heart feels weak, your toes cold, your lungs ablaze, your jaw too tight... The world spins and a dark, but pale figure stands in your midst. This couldn't be the Spirit of Wildwood... Is this an omen? Is this the end? Has Death come too soon?

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